IN DIGITAL MEDIA
Areas of concentration in Digital Media include:
- Digital Interaction - This concentration will give students the background necessary to design and develop in any media/software with an emphasis on usability, interactive design, problem-solving, production processes, animation and interactive programming. Students in the Interaction Design concentration would typically be aiming for careers in the internet and interactive multimedia entertainment, gaming, education, corporate training, and marketing industries.
- Digital Animation - This concentration gives students the background necessary to animate in any media/software with strong skills in one of several specialty areas of animation, such as character animation and special effects animation. Students in the animation concentration would typically be aiming for careers in 3D animation, 2D animation, motion graphics, character animation, and technical direction.
- Digital Visualization - This concentration gives students the background necessary to create dimensional digital models that solve visual problems and provide solutions for both the physical and virtual worlds. Students in this concentration would typically be preparing for careers in product design, architecture, interior design, entertainment, gaming, and data visualization.
Each concentration is designed provide students with concepts and principles that cross software and job description boundaries as well as specific skill sets needed for specialized jobs in their industry now and in the future. Both technical and aesthetic considerations are an integral part of each concentration.
Students in the Digital Media program must complete a portfolio in the senior year to be submitted in order to graduate with a BS in Digital Media. A committee of Digital Media faculty will evaluate each student’s work at a progress review, and evaluate the final portfolio. No grade below a “C” in Digital Media core requirements courses may be applied to the B.S. degree in Digital Media. Students are advised to work closely with faculty in preparation for the review.
Students taking courses in the Digital Media program will pay a program fee of $100 per semester hour for each course taken to cover program costs for software, equipment and facilities.
General Education Core Requirements
Written Composition
| ENGL | 1010 | Critical Reading and Expository Writing |
| ENGL | 1020 | Critical Thinking and Argumentation |
History
| HIST | 2010 | U.S. History to 1877 |
| HIST | 2020 | U.S. History Since 1877 |
Oral Communication (Choose one)
| SPCH | 1300 | General Speech | |
| SPCH | 2300 | Public Speaking | |
| SPCH | 2320 | Argumentation and Debate |
Literature(Choose one)
| ENGL | 2030 | Literary Heritage | |
| ENGL | 2110 | American Literature I | |
| ENGL | 2120 | American Literature II | |
| ENGL | 2210 | British Literature I | |
| ENGL | 2220 | British Literature II | |
| ENGL | 2330 | World Literature | |
| ENGL | 2430 | European Literature |
Humanities
| ENTC | 3020 | Technology and Society |
Social and Behavioral Sciences (Choose two)
Only one ECON course may count
| ANTH | 1240 | Introduction to Cultural Anthropology | |
| ECON | 1050 | Economics and Society | |
| ECON | 2210 | Principles of Economics | |
| GEOG | 1012 | Introduction to Cultural Geography | |
| HDAL | 2310 | Developmental Lifespan Psychology | |
| PSCI | 1110 | Political Life | |
| PSCI | 1120 | Introduction to American Government | |
| PSYC | 1310 | Introduction to Psychology | |
| SOCI | 1020 | Introduction to Sociology | |
| SOCI | 2020 | Social Problems | |
| SRVL | 1020 | Introduction to Service-Learning | |
| WMST | 2010 | Introduction to Women's Studies |
Natural Sciences (Choose two)
***Physics Required for one of the two.
| PHYS | 2010/11 | General Physics I*** | |
| ASTR | 1010 | Astronomy I | |
| ASTR | 1020 | Astronomy II | |
| ASTR | 1035 | Life in Universe | |
| BIOL | 1110/11 | Biology for Science Majors I | |
| BIOL | 1120/21 | Biology for Science Majors II | |
| BIOL | 1130/31 | Biology for Science Majors III | |
| CHEM | 1110/11 | General Chemistry I | |
| CHEM | 1120/21 | General Chemistry II | |
| GEOG | 1110 | Earth Science: Weather and Climate | |
| GEOG | 1120 | Earth Science: Landforms & Processes | |
| GEOL | 1040 | Physical Geology | |
| GEOL | 1050 | Historical Geology | |
| HSCI | 2010/11 | Anatomy & Physiology I | |
| HSCI | 2020/21 | Anatomy & Physiology II | |
| PHYS | 2020/21 | General Physics II | |
| PHYS | 2110 | Technical Physics I | |
| PHYS | 2120 | Technical Physics II |
Fine Arts (Choose one)
| ARTA | 2010 | Art History Survey I | |
| ARTA | 2020 | Art History Survey II | |
| HUMT | 2310 | Arts and Ideas I | |
| HUMT | 2320 | Arts and Ideas II | |
| MUSC | 1030 | Introduction to Music | |
| MUSC | 1035 | History of Jazz | |
| PEXS | 3500 | Dance as a Human Experience | |
| THEA | 1030 | Introduction to Theatre |
Digital Media Core Requirements
| ENTC | 1510 | Student in University* (WI) | |
| DIGM | 1100 | Visual Thinking | |
| ARTA | 1110 | 2D Design (OI) | |
| ARTA | 1204 | Color Theory (WI) | |
| MATH | 1720 | Pre-Calculus (Trigonometry) | |
| DIGM | 1640 | Vector-Based Imaging (T) | |
| DIGM | 1650 | Raster-Based Imaging(T) | |
| DIGM | 3000 | Principles of Interaction | |
| DIGM | 3010 | Principles of Visualization | |
| ENTC | 3030 | Technical Communication (WI, OI) | |
| DIGM | 4930 | Portfolio Development for Digital Media** |
* Required of all entering students with less than
15 semester hours of college credit
** Cannot be taken until the senior year, and must be within 2 semesters of completing requirements for graduation.
Concentration Requirements
| Digital Animation: | |||
| ARTA | 1201 | Drawing Fundamentals | |
| ARTA | 2120 | Basic Figure Drawing | |
| DIGM | 2870 | Animation Fundamentals | |
| THEA | 2510 | Acting I | |
| DIGM | 2900 | Motion Tools I: Editing | |
| DIGM | 3130 | 3D Animation | |
| DIGM | 4146/47 | Fundamentals of Character Animation | |
| Choose one of the following: | DIGM | 3110 | 3-D Model Design or |
| DIGM | 3120 | 3-D Lighting & Rendering | |
| Choose one of the following: | DIGM | 4816/17 | 3D Effects Animation or |
| DIGM | 4886/87 | Technical Direction for Animation | |
| Choose one of the following: | DIGM | 4646/47 | Advanced Animation or |
| DIGM | 4957 | Special Topics in Digital Media: Digital Media Production | |
Plus 4 hours of guided electives to be chosen with the DIGM Advisor. |
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| Digital Visualization: | |||
| ARTA | 1201 | Drawing Fundamentals | |
| ENTC | 2170 | CADD | |
| DIGM | 3110 | 3-D Model Design | |
Plus 30 hours of guided electives to be chosen with the DIGM Advisor. |
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| Digital Interaction: | |||
| CSCI | 1250 | Intro to Computer Science | |
| DIGM | 2821 | Desktop Publishing | |
| DIGM | 2900 | Motion Tools II: Editing | |
| ARTA | 3401 | Typography | |
| DIGM | 3200 | Web Design | |
| DIGM | 3400 | Interactive Design | |
| DIGM | 4400 | Interactive Development | |
Plus 14 hours of guided electives to be chosen with the DIGM Advisor. |
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Guided Electives:
Guided electives may be chosen from Digital Media Topics and from courses offered in Technology, Art, Communication, Computer Science, Business, Theatre and other programs. All guided electives are to be chosen with the guidance of the student’s advisor, and with the permission of the department. Lists of recommended guided electives from other programs for each concentration are available from the department.
| Digital Media Topics: | |||
| DIGM | 2821 | Desktop Publishing | |
| DIGM | 2870 | Animation Fundamentals | |
| DIGM | 2900 | Motion Tools I: Editing | |
| DIGM | 3110 | 3D Model Design | |
| DIGM | 3120 | 3D Lighting & Rendering | |
| DIGM | 3130 | 3D Animation | |
| DIGM | 3200 | Web Design | |
| DIGM | 3300 | Product Design | |
| DIGM | 3400 | Interactive Design | |
| DIGM | 4146/47 | Fundamentals of Character Animation | |
| DIGM | 4400 | Interactive Development | |
| DIGM | 4616/17 | Advanced Raster-Based Imaging | |
| DIGM | 4626/27 | Motion Tools II: Compositing | |
| DIGM | 4646/47 | Advanced Animation | |
| DIGM | 4666/67 | Advanced Product Design | |
| DIGM | 4816/17 | 3D Effects Animation | |
| DIGM | 4826/27 | Motion Tools III: Application | |
| DIGM | 4886/87 | Technical Direction for Animation | |
| DIGM | 4900 | Independent Study | |
| DIGM | 4956/57 | Topics in Digital Media | |